Dragon quest 3 snes player stats
In the GBC/SNES ports, this restriction was removed. Characters may not change into a Goof-Off, so you have to go register a new character if you want one.With the exception of Goof-Offs, you need the Book of Satori to become a Sage.If you change from a Pilgrim, Sage, or Wizard into a non-magic user you will not learn anymore spells, nor will your Maximum MP increase.The Hero cannot change classe, and no one may become a Hero.You do not lose any spells that you know, which means you can create spell-casting soldiers.Your attributes are halved (including HP and MP).
This process allows you to turn, for example, a Pilgrim into a Soldier, or a Fighter into a Wizard. When a character reaches level 20, you can change his/her class at the Shrine of Dhama. Each class specializes in a different attribute, has a different secondary attribute, two "average" attributes and one that is lacking. See the experience charts for how many experience points it will take to raise each class and the spell lists for what magic each class can learn (if any).Įach character has five attributes. There are a few Weapons and Armors that only women can use, but none that are significant. Note that gender affects marginally any class's starting attributes, but it doesn't affect growth or available spells. You cannot create Sages from scratch: another class must be promoted to a Sage.You cannot create additional Heroes, nor can you ever remove your Hero from the party (unless, in the remakes, you cleared the game and brave the bonus dungeons).Apart from the Hero, there are eight possible classes (only seven in the original NES release), which you will choose when you create your three allies.